Hello! My name is Ryan, and I am a passionate game developer and designer from Fallston, Maryland. I am a junior studying games and animation at The University of Texas at Dallas. After gaining an AS in Computer Science, I pursued Game Development and Design. I started delving into Unity as a hobby in 2019. I actively worked in Unity for three years as a freelance world creator, taking commissions and creating worlds on the platform VRChat. In 2022, I started using Unreal Engine 5, specializing in scripting and 3D environments.

I primarily specialize in Game Design and Scripting (C#, C++). Over my 5 years of working freelance and with teams on small game projects, I have developed excellent inter-departmental communication and problem-solving skills. I always seek new challenges and experiences that will push me to become a better developer.

Currently, I primarily work on Gravebound, a roguelike first-person shooter with a team of 35 students, and other personal game projects while managing to balance schoolwork.

Skills:
- Game Programming/Scripting (C++, C#, UE5 Blueprints)
- Unreal Engine 4/5, Unity, Perforce P4V
- Game Design / Game Systems Design
- Level Design / World Creation
- 3D Environment Art
- 3D Modeling (Maya)

Favorite Games:
- Monster Hunter          - Halo
- Overwatch          - DOOM
- Dark Souls 3         - Final Fantasy 7 / 14 / 16
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