The Saint and His Disciple
A Destiny universe-inspired scene, including a warlock and Saint-14, made in Unreal Engine 5 using Lumen GI and Ray Traced Reflections. The character and weapon models are from the game Destiny 2, created by Bungie. There are 3 renders for this scene: a day, a night, and an alternative foreground-focused one to experiment with various lighting and composition techniques and effects (including weather effects). This scene also served as an exercise in materials reacting to weather states. In this case, I focused on the snow sticking to the scene's assets. Color corrections and other minor touches were done in Photoshop.